So the Slavic Game Jam has ended. For the last two days, I’ve been trying to regain my energy, but it’s kinda hard after a week of intense crunch. Anyway, it was worth it.
The experiment turned up better than I expected. Being a tester during the game jam can work out. At the very beginning, I didn’t have much to do, so I was just talking to some people, listening to their ideas and sharing mine. But as soon as some games started to by playable I started my work.
I found some major bugs in few games, so I was able to help the teams not to screw up during presentations. But actually, more teams wanted me to just play their games and give some feedback using my experience. That’s not the main point of my job, but during a game jam you don’t have much time to fix bugs, so I focused on the feedback. And this was a pretty good decision. A lot of my comments and advices were actually used to upgrade the games.
To sum up, that was an awesome idea and amazing experience. I’m looking forward to some other game jams I can take part in. I will also try to convince other testers to attend this kind of event, because there’s always something to do, even if you’re not making your own game.
I want to thank the organizers and all of the participants for this opportunity and experience. You’ve done an amazing job, be proud of yourselves! love you all! <3
Now, off we go to Innogames Jam in Cologne! \o/